Crysis set the standard for visuals in FPS games back in 2007, and 13 years later, the game is back again with even better graphics and visual detailing. Crysis Remastered was set to release on the 1st of this month across all the platforms out there. However, developers had to postpone the release following the feedback they received about the game. On the 1st of July, the initial date for the release, the official Twitter handle of Crysis posted a tweet apologizing for the delay and why they are delaying it. But finally, the wait is over. The developers have announced that the game will release on Nintendo Switch on the 23rd of July. This will be the first time a Crysis title is released on this platform.

Read more: Crysis Remastered Delayed to Make a ‘Few More Improvements’

Developers wish to improve Crysis Remastered before releasing it

Whenever it is Crysis we are talking about, we expect state-of-the-art visuals and gameplay experience. The developers are still working to make the game live up to the expectations we players have from the franchise.

The feedback they received from players about their leaked footage was a mixed one. Some praised it and got nostalgic. While others called it awful.

Other platforms not as lucky as Nintendo Switch

In the tweet where the devs announced the delay, they mentioned that this delay will let them get the game up to the standard that we have come to expect from the franchise. They are still working on some issues with the game will release it only when they are satisfied. Devs had added that the pre-order for PC and consoles will be delayed as well. In any case, Crytek is not compromising with the standards.

With promises of a never seen before gaming experience from both the major consoles releasing this year, there is much to hope for this game. Crysis has always pushed the standards of visual spectacle in the gameplay and now we have the hardware to smoothly run it (sorry, “can it run Crysis” jokes are possibly dead). Moreover, the devs have mentioned that they are working hard to get the game to the “PC-and console-breaking standards” we usually associate it with.

Are you excited, Raptor team?


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